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Little Writer – The Tracing App for Kids

FREE again – Little Writer is a letter writing app for the iPhone/iPad that is designed to teach 3 – 6 year olds how to write upper & lower case letters, numbers, shapes, and words. It starts by showing the shape of the letter and naming it. The child traces along lines to write the letter. Then the child is praised and told what letter, number, shape or word he/she has just written. When writing a word, the letters are presented one at a time with the full word shown in the upper right-hand corner. When the word is finished, a picture pops up with the child’s writing underneath it.

There are a lot of great things about this app. I like the size of the letters  – nice and big for little hands. I also like that there are subtle dotted lines on the page. But, the best part of this app is the ability to customize it. You can turn items on or off in order to introduce letters, numbers, etc. slowly. You can record your voice or your child’s voice pronouncing the names of the letters, numbers, etc. You can add in your own pictures & words so that your child can learn to write his/her own name and names of family members or whatever you wish! You can add additional letters for foreign words so that you can use it to teach simple words in another language. SO many possibilities……

Common Core Standards met:

  • K.RF.1 – Recognize and name all upper and lowercase letters of the alphabet.

Highly Recommended!

Little Writer - The Tracing App for Kids - Innovative Mobile Apps

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12 Fun Apps for Learning Math Facts

Let’s face it – getting kids to learn their math facts can be a challenge. But once they know them, they know them forever. The process of “doing math” becomes more efficient and less frustrating when kids know their facts. Luckily there are plenty of fun apps that can help kids become “math fact” proficient. All of these apps are FREE or were “FREE for a limited time” when I reviewed them. Check them out – they’re all great!

You can follow my blog appydazeblog | educational apps for kids and the adults in their lives to find out if/when they become FREE again. Enjoy!! 🙂

Sushi Monster is a FREE educational app for the iPhone/iPad developed by Scholastic. It helps kids practice, reinforce, and extend their knowledge of math facts. There are 12 levels of play – 7 addition levels and 5 multiplication levels. A chef places numbered plates of sushi on the counter. Kids have to combine the numbers on the plates to reach the target number (worn by the sushi monster). If the combination is correct, the monster gobbles up the sushi. If it is wrong, the monster throw a tantrum. Each round has 14 target numbers. Successfully completing one level unlocks the next. As kids progress through the levels they are expected to extend their thinking beyond the basic facts. At each level a strategy is provided to help kids succeed. This educational app provides a lot of practice and kids will love the silly sushi chef!

Common Core Standards met:

  • 3.OA.7 – By the end of Grade 3, know from memory all products of two one-digit numbers.
  • 3.NTB.3 – Multiply one-digit whole numbers by multiples of 10 in the range 10–90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations.

Sushi Monster - Scholastic

This app was FREE, now $.99.  It helps kids practice their basic facts for addition, subtraction, multiplication, and division. First kids choose numbers (1-12) to work with, then the math operation/operations. The app generates practice in 2 modes: answer mode (enter the answers & get feedback) or flashcards mode (answer verbally then check). The game has no built-in sounds but there is positive reinforcement written at the top of the page. If a child misses a problem, it shows the correct answer. What I really like about this app is the ability to choose specific numbers to work on. Facts can be practiced in the order they are taught. I also like the ability to choose more than one operation to practice – it makes kids pay attention to the signs of operation and see the relationships between operations. This app is simple but effective – if you loaded this app on your iPhone, kids could easily practice flashcards on their way to after school activities. 🙂

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Chalkboard Math - 22nd Century Software LLC

sail through math

Ahoy there!! Sail through Math from McGraw Hill is currently $1.99 but it “goes FREE” periodically. This educational app provides a fun way for students to practice their math facts/skills. There are 3 levels of play for addition, subtraction, multiplication, and division facts. Other areas covered are addition equations. subtraction equations, multiplication equations, two-step equations, names for numbers, patterns/factors/multiples, and compare numbers. This app provides of great practice built around a pirate theme – complete with music and firing cannonballs! At the end of each game, the child can see what problems he/she missed as well as a percentage score. What a fun way to learn basic facts – in the classroom, at home, in the car on a way to an evening activity. I used to tell my students to practice during commercials – 10 to 15 minutes a day works wonders. This app provides a fun way to accomplish that goal 🙂

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Sail Through Math - McGraw-Hill School Education Group

quick math

Was FREE for a limited time, currently $1.99 – Quick Math – Arithmetic & Times Tables, an educational app that encourages math fluency in addition, subtraction, multiplication, division, & mixed operations. Kids race against the clock to improve their scores. Handwriting recognition allows the players to write the answers directly on the screen – a very slick feature. There are 4 game levels: beginner, intermediate, advance, and extreme. This app features LOTS of great practice for multiple levels of math students. It can be shared among students and it tracks each student’s progress – perfect for the classroom. The math gets progressively harder as students improve their skills. I love how the app encourages self-improvement and legible writing! Teachers could assign 10 minutes of practice each day for their students. I am sure the results would be significant. What a fabulous tool for the classroom – perfect for a daily warm-up, at a math center, or for fluency practice after completing an assignment.

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Download link: https://itunes.apple.com/us/app/quick-math-arithmetic-times/id537802071?mt=8&uo=4

Math Evolve

Was FREE for  limited time, currently $1.99 – Math Evolve, an app that combines math practice (addition, subtraction, multiplication, division) with an arcade-style game that kids will enjoy playing. Math Evolve has 12 levels, 19 different enemies, and 6 challenging bosses that can be played on 3 difficulty settings. The app has 2 modes: practice mode and story mode. In practice mode, a parent or teacher can choose which math facts to practice and monitor a child’s progress. In the story mode, kids embark on math adventure across three environments: microscopic, ocean, and space. The difficulty of the math and the difficulty of the game can be set independently which makes the game fun for all ages. The app supports up to 5 players. Statistics are kept in the player history section so parent/teachers can evaluate how kids are progressing. This app would be great for independent practice in a classroom. It has customizable practice built into a fun game AND it collects statistical data – awesome!

For more information go to http://mathevolve.com.

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Math Evolve: A Fun Math Game - Zephyr Games

Math Splat

Was FREE for  limited time, currently $.99 – Math Splat, a really fun mental math game. Kids are challenged to answer 21 math questions as fast as they can. A colorful paint splat covers each correct answer. Each game is timed and limited to 3 incorrect answers. Each incorrect answer adds a 3 second penalty to the final time. Kids will  love trying to beat their best time! The student can choose between easy, medium, and hard questions which makes this game great for differentiating instruction. Have kids graph their scores so that they can see themselves improve and in the process they will also learn to collect data. This educational app is perfect for getting kids to practice their facts in a fun way!

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Download link: https://itunes.apple.com/us/app/math-splat/id495477324?mt=8&uo=4

operation math

Was FREE for a limited time, currently $2.99 – Operation Math, a great educational app from Spinlight StudioKids will have fun practicing basic addition, subtraction, multiplication, & division tables in this interactive “spy” game. The object of the game is to stop Dr. Odd’s quest to eliminate the world’s even numbers. In order to do so, kids must complete 105 missions by solving equations. Missions can be selected based on a child’s skill level and/or the operation (+, -, +/-, x, ÷, x/÷  or +/-/x/÷).  Of course, time is of the essence so kids have to answer problems in 60 seconds or less. By doing so, they lock doors along their escape routes. And as they complete missions, they earn the gear of a seasoned spy. What a great game – I love how the app integrates math practice into a really cool game for kids. I especially like the modes which permit kids to practice multiple operations at a time. It makes kids pay attention to operation signs and quickly switch their thinking. What a fun way for kids to practice facts and meet CCSS! No wonderOperation Math was given a 2012 Parents’ Choice Award. Get it today – kids will LOVE it!

Common Core State Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Download link: https://itunes.apple.com/us/app/operation-math/id487387270?mt=8&uo=4

Yodel

Was FREE for a limited time, currently $2.99 – YodelOh™ Math Mountain. Kids will have fun learning basic addition, subtraction, multiplication, and division math tables with this game. The object of the game is to score enough points to keep Hans from falling off the cliff. In order to do so, kids have to answer problems quickly and avoid the crazy charging sheep. And as kids score points, the questions get harder. The app also includes high-score charts that track the best 15 games for all 5 modes. I especially like the mode which permits kids to practice all 4 operations at a time. It makes kids pay attention to operation signs and quickly switch their thinking. What a fun way for kids to practice facts and it meets CCSS! Get it today. 🙂

Common Core State Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Download math: https://itunes.apple.com/us/app/yodeloh-math-mountain/id634946225?mt=8&uo=4

Math Mathews

Was FREE for a limited time, currently $2.99 – Multiplications with Math Matthews, a great new app for studying multiplication facts. Kids join Math Mathews and his crew on a high seas adventure to find treasure and break the curse that turned him into an octopus. There are so many great things about this app that make it perfect for the classroom. The app includes a diary (ship’s log) that gives the back story to this adventure that kids are about to join. I envision teachers using this narrative as a group activity to get kids excited about joining the crew. Then the app is divided into 3 mini-games with each game using a different method of practice. Kids earn badges and collect gold as they practice facts. The app allows you to set which facts it will review. This feature makes this game particularly valuable in the classroom. Teachers can start with ones & twos, add fives, then three & fours – adapting their students’ practice to their teaching. And…the app can be used with 7 different players – perfect for small group practice, centers, etc. It keeps track of the progress for each individual – another plus for teachers. If I was still teaching, I would definitely use this educational app in my third grade classroom  – it meet a CCSS for third grade multiplication. What a fabulous & fun learning tool for kids!!

Common Core State Standards met:

  • 3.OA.7 – By the end of Grade 3, know from memory all products of two one-digit numbers.

Download link: https://itunes.apple.com/us/app/multiplications-math-mathews/id611130011?mt=8&uo=4

Was FREE for a limited time, currently $4.99 – Math Racer, an educational app that times how fast kids can answer 10, 20, 50 or 100 problems in 7 different games: addition, subtraction, multiplication, division, add/subtract, multiply/divide, or all operations. I like kids being able to practice related operations together – it makes them pay attention to operational signs & see connections. The app keeps high scores for all areas. It shows which problems were missed and how long it took to answer each question (to the hundredth of a second). Teachers and parents can use this tracking system to document kids’ progress.

This app provides a simple but fun way for kids to practice their facts. I can’t imagine that they won’t love racing the clock to improve their scores. If it is loaded on an iPhone, kids could easily practice their facts in the car on their way to after-school lessons. 🙂

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Math ® - i4software

Math Duel

Was FREE for a limited time, currently $2.99 – Math Duel-2 Player Mathematical Game.This educational app pits two players against each other on the same device which makes it perfect for sharing iPads in the classroom. The app has a split screen interface – students sit facing each other on either end of the iPad. As kids answer math equations, the app keeps separate scores for each student. The best thing about this app is that it is fully customizable (on both sides) which makes it a fabulous tool for individualizing instruction for a wide range of students. Equations can be set with 1 – 5 terms. Largest numbers possible can be from 1 – 100. Negative numbers can be turned on/off. Kids can practice addition, subtraction, multiplication, division or any combination of these operations. Fabulous and fun for daily classroom math practice in multiple grades!

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Download link: https://itunes.apple.com/us/app/math-duel-2-player-mathematical/id495077699?mt=8&uo=4

Was FREE for a limited time, currently $1.99 – Bubbling Math, an educational app for the iPad helps students in grades 1 – 4 become proficient in basic math skills – addition, subtraction, multiplication, division. In the Task Configuration section of the app, parents/teachers choose the operations & the levels of difficulty (easy, medium, hard, expert). Descriptions tell specifically what kinds of problems are included in each level. The ability to customize what a child needs to practice makes this app very powerful. Another plus is that the levels can be set differently for each operation. The other powerful section of this app is the “parents section” where a child’s progress is reported by the date, the operations and levels practiced, the number right & wrong, the specific problems missed, and percent correct.

As for the actual game – there are 9 levels that unlock as the child makes progress. There are trophies awarded for doing well. The graphics and music are nicely done. The speed of the game can be adjusted  – slow, normal, fast. But…what makes this app stand out is the ability to truly personalize it. Unfortunately, I don’t think the app tracks more than one child’s data. The data can be reset but the results for the first child would be lost. Regardless, this app is great!

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Bubbling Math - TappyTaps s.r.o.

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3 FREE Virtual Math Manipulatives

Geoboard by The Math Learning Center (a nonprofit organization dedicated to K – 12 education) is a FREE app that turns your iPhone/iPad into a virtual geoboard. Geoboards can be used as tools to teach mathematical concepts such as polygons, perimeter, area, line segments, angles, congruent shapes, symmetry, fractions, etc. Shapes are created by stretching bands on the geoboard’s pegs. There are 5 colors of bands in the iPhone version and 8 in the iPad version. There is also a tool to fill in shapes. On the iPad version, you can switch from the standard 25 peg board to a 150 peg board to create more complex shapes. This is a great app with the potential to be used in so many ways.

Highly recommended for your virtual math tool kit!

Geoboard, by The Math Learning Center - Clarity Innovations

FREE for the iPad, Virtual Manipulatives contains math manipulatives for teaching fractions, decimals, and percents. Included are tiles/circles divided into halves, thirds, fourth, fifths, sixths, eighths, tenths, and 12ths AND their corresponding decimals and percentages! The manipulatives are color coded across the settings so that 1/2 is blue as is .50 and 50%. Kids drag tile pieces onto the work area to compare fractions/decimals/percentages. In the settings you can change from tiles to circles, make the pieces transparent, and hide the numbers on the pieces. Completed work can be easily saved to photos. Finding equivalent fractions has never been so slick – WOW!!

Common Core Standards

  • 3.NF.3 – Explain equivalence of fractions in special cases, and compare fractions by reasoning about their size. Understand two fractions as equivalent (equal) if they are the same size, or the same point on a number line.
  • 4.NF.1 – Explain why a fraction a/b is equivalent to a fraction (n × a)/(n × b) by using visual fraction models, with attention to how the number and size of the parts differ even though the two fractions themselves are the same size. Use this principle to recognize and generate equivalent fractions.

Highly Recommended!

Virtual Manipulatives! - ABCya.com

equivalent fractions

From the National Council of Teachers of Mathematics comes a FREE app called Equivalent Fractions. Kids create equivalent fractions by dividing and shading squares or circles. Circles can be divided into 24ths. Squares can be divided into 144ths. In the play mode, a fraction is shown and kids must create 2 additional fractions that are equivalent. All 3 fractions must have different denominators. The app also places the fractions on a number line – a great visual for comparing! There is also a “build your own” mode which would be fabulous to use for guided exploration & practice. Kids could also use this section as a virtual manipulative when working independently. This app is an excellent resource for the classroom !!

Common Core Standards met:

  • 3.NF.3 – Explain equivalence of fractions and compare fractions by reasoning about their size. Understand two fractions as equivalent (equal) if they are the same size, or the same point on a number line. Recognize and generate simple equivalent fractions, e.g., 1/2 = 2/4, 4/6 = 2/3). Explain why the fractions are equivalent, e.g., by using a visual fraction model.

Highly Recommended!

Equivalent Fractions - National Council of Teachers of Mathematics

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Counting Money

A great FREE app for the iPad – Counting Money gives kids practice counting coins. This educational app has two modes: practice and quiz. In the practice mode, the child must answer the question correctly to proceed. In the quiz mode, 10 questions are generated with only one chance to answer correctly. There are two levels of difficulty: beginner (up to $2.00) and normal (up to $4.00). Users can select the number of questions (10, 20, 30 or 40) and decide if they would like to be graded (based on percentage). As the children count coins to reach a specified total, the app can be set to total the coins as they are being counted (if you wish). This app is easy to use with a lot of flexibility.

Common Core Standards met:

  • 2.MD.8 – Solve word problems involving dollar bills, quarters, dimes, nickels, and pennies, using $ and ¢ symbols appropriately.

Highly recommended!

Counting Money - King's Apps

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Math Racer®

Only $.99 for a limited time – Math Racer, an educational app that normally sells for $4.99. Math Racer times how fast kids can answer 10, 20, 50 or 100 problems in 7 different games: addition, subtraction, multiplication, division, add/subtract, multiply/divide, or all operations. I like that this app offers the option of practicing related operations (add/subtract, multiply/divide) together – it makes kids pay attention to operational signs & make connections. The app keeps high scores for all areas. It shows which problems were missed and how long it took to answer each question (to the hundredth of a second). Teachers and parents can use this tracking system to document kids’ scores & their progress over time.

This app provides a simple but fun way for kids to practice their facts. I can’t imagine that they won’t love racing the clock to improve their scores. If it is loaded on an iPhone, kids could easily practice their facts in the car on their way to after-school lessons. 🙂

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Recommended!

Math ® - i4software

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Phonics Tic Tac Toe Interactive Game

tic tac toe

FREE for a limited time – Phonics Tic Tac Toe for the iPhone/iPad. This game reviews letter sounds (vowels, vowel combinations, consonant, consonant combinations) and syllables in a tic, tac, toe format. There is a lot of great phonics practice in this educational app. I really like that the app varies the placement of the missing sounds – at the beginning, in the middle, or at the end of the word. I also like how the app uses words with the same letters making different sounds. Since there is no sound, kindergarten/first graders might need help reading the questions. However, it would be perfect for independent practice for most second/third graders. Teachers could use it in a learning center, as independent seatwork with a friend, for small group intervention, etc. I only wish it had the option of having the questions read aloud for younger students. That being said, this app is definitely worth downloading!!

Common Core Standards met:

  • K. RF.3 – Know and apply grade-level phonics and word analysis skills in decoding words. Demonstrate basic knowledge of one-to-one letter-sound correspondences by producing the primary sound or many of the most frequent sounds for each consonant. Associate the short sounds with common spellings (graphemes) for the five major vowels.
  • 1.RF.3/2.RF.3/3.RF.3/4.RF.3/5.RF.3 – Know and apply grade-level phonics and word analysis skills in decoding words.

Phonics Tic-Tac-Toe Interactive Game - Lakeshore Learning Materials

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Subtracting Sardines

FREE again – Subtracting Sardines, an educational app that helps young kids (preschoolers/kindergarten) understand the concept of subtraction. With the help of a cute little penguin, kids subtract (up to 9) using sardines. This app meets the Common Core Standards for kindergarten. First grade standards are a bit more rigorous and expect students to add & subtract up to 20. There are a lot of good things about this app. The sardines are displayed on a keyboard with domino like keys (number on the left/picture on the right). The child chooses a subtraction problem and the sardines appear at the top of the screen. Here’s how it works: If a child chooses 7 – 2: 7 sardines appear then 2 sardines are taken away. As the child counts the remaining fish, they are encased in ice. Only the bones left behind of the subtracted fish and they disintegrate if touched. The app even allows for subtraction problems with negative answers (red fish joins the left over bones). Children earn gold coins as they work. This nicely done app helps kids with the beginning concepts of subtraction.

Common Core Standards met:

  • K.OA.2  – Add and subtract within 10, e.g., by using objects or drawings to represent the problem.

Highly Recommended!

Subtracting Sardines HD - Operatio

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Marble Math

Marble Math

FREE today only – Marble Math. This educational app for 9 – 12 year olds was selected by Apple as New & Noteworthy. Kids solve a variety of math problems as they navigate their way through a series of marble mazes. Concepts included are addition/subtraction, multiplication/division, adding/sequencing fractions with different denominators, factoring, adding/subtracting negative integers and more! The game supports multiple players and it allows teachers to customize specific skills for each player – what a great option! Another great thing about this app – when a player answers incorrectly, he/she can choose one of 3 options: try again, show me, or next problem. Kids earn marbles as they answer correctly and high scores are recorded. This game blends fun with the practice of common core skills. Worth downloading!

Common Core Standards met:

  • 3.OA.7 Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division
  • 4.OA.4 Find all factor pairs for a whole number in the range 1–100.
  • 4.NF.3 Understand a fraction a/b with a > 1 as a sum of fractions 1/b. a. Understand addition and subtraction of fractions as joining and separating parts referring to the same whole.

Marble Math - Artgig Studio

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Spelling City

Spelling City  – a FREE educational app for the iPhone/iPad! I LOVE Spelling City. It is a phenomenal website where teachers can input their weekly spelling lists so kids can go online to practice their spelling in so many fun ways – hang mouse, match it, which word, sentence unscramble, etc. I used Spelling City in my classroom for the last several years and the kids & parents loved it. The app has several preloaded lists and the best part…..kids can access the their teacher’s list (providing that he/she uses Spelling City, of course) by using their zip code, school name, and teacher’s name. Practice spelling in the car on a way to a soccer game or while waiting in the dentist’s office. AWESOME!!

Common Core Standards met:

  • K.RF.3  – Distinguish between similarly spelled words by identifying the sounds of the letters that differ.
  • 1.RF.3 – Recognize and read grade-appropriate irregularly spelled words.
  • 2.RF.3 – Identify words with inconsistent but common spelling-sound correspondences. AND Recognize and read grade-appropriate irregularly spelled words.
  • 3.RF.3 – Read grade-appropriate irregularly spelled words.
  • 4.RF.3 – Use combined knowledge of all letter-sound correspondences, syllabication patterns, and morphology (e.g., roots and affixes) to read accurately unfamiliar multisyllabic words in context and out of context.
  • 5.RF.3 – Use combined knowledge of all letter-sound correspondences, syllabication patterns, and morphology (e.g., roots and affixes) to read accurately unfamiliar multisyllabic words in context and out of context.

Highly recommended!

SpellingCity - SpellingCity

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Love to Count by Pirate Trio

This iPhone/iPad app is FREE today. Designed for 4 – 7 years olds, it introduces math concepts (such as counting, ordering, addition, subtraction, shapes) using a pirate theme. Kids earn and collect rewards for their treasure chest as they progress through the 700 math tasks included in this app. More than one child can be added to the program and parents/teachers can monitor their children’s progress. The statistics section shows what tasks have been completed and which were completely correctly on the first attempt. Nicely done app!

Common Core Standards met:

  • K.CC.2 – Correctly name shapes regardless of their orientations or overall size.
  • K.CC.4 – Understand the relationship between numbers and quantities; connect counting to cardinality.
  • K.OA.1 – Represent addition and subtraction with objects, fingers, mental images, drawings, sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations.
  • K.G.2.  – Correctly name shapes regardless of their orientations or overall size.

Recommended!

Love to Count by Pirate Trio - Next is Great