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Squeebles Fractions

From England and FREE today – this app for the iPhone/iPad is designed to teach fractions to 7 – 11 year olds. The Squeebles want to enter a cake making contest but their ingredients have been stolen by the Math Monster. By working on the app’s 4 games, kids help the Squeebles earn back their ingredients. In Piece of Cake, kids drag the fractional part of a cake to a Squeebles when he asks for it. The easy mode covers halves, fourths, thirds. The hard mode cover fractions to tenths. In Tricky Pairs, kids have to match pairs of equivalent fractions. In the easy mode they match 4 pairs and in the hard mode they match up to 9 pairs. Think Big has kids feeding cake to the Squeeble that calls out the biggest fraction. The easy mode covers halves, fourths, thirds. The hard mode cover fractions to twelfths. Super Sums requires kids to add fractions as quickly as they can and has three levels of difficulty. After earning ingredients, kids can create cakes and enter them in The Cake Show – fun! Another great thing about this app is that you can have more than one player. My only concern is that the easy mode of Piece of Cake requires kids to know some equivalent fractions – for example, it asked kids to pick 3/4 of a cake divided into 8 pieces, 1/3 of a cake divided into 6 pieces, etc. I wish it would have required a basic knowledge of fractions in the easy mode then moved on to equivalent fractions in the hard mode. This app is cute, fun, and provides great practice for a wide spectrum of kids.

Common Core Standards met:

  • 3.NF.3 – Explain equivalence of fractions and compare fractions by reasoning about their size. Understand two fractions as equivalent (equal) if they are the same size, or the same point on a number line. Recognize and generate simple equivalent fractions, e.g., 1/2 = 2/4, 4/6 = 2/3).
  • 4.NF.3 – a. Understand addition and subtraction of fractions as joining and separating parts referring to the same whole.

Recommended!

Squeebles Fractions - KeyStageFun

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i Learn With Poko: Fun Counting & Addition

Toddlers and preschoolers (ages 3 – 6) learn how to count and add numbers with this app for the iPhone/iPad. There are 3 games included: Bowling (counting & adding to 6), Building Blocks (adding to 10), and Poko’s Toys (add toys up to 15). Each game is divided into 3 levels of increasing difficulty. All i Learn With apps have the option for children to register so that they can earn rewards to play with on Planet Boing (a FREE central app that goes with the i Learn With series). Registration also allows parents to track their child’s progress. Detailed reports are generated telling parents the number of attempts for each game as well as the rate of success. The report also allows a parent to compare their child’s progress with other children of the same age. The i LearnWith program is brought to you by the developers of PBS KIDS PLAY and CBC Wonderworld online learning programs.

Common Core Standards met:

  • K.OA.2  – Add and subtract within 10, e.g., by using objects or drawings to represent the problem.

This app is currently $1.99. Keep reading my blog to find out when it is offered for FREE.

Recommended.

i Learn With Poko: Fun Counting and Addition! - Tribal Nova

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Bubbling Math

Bubbling Math for the iPad helps students in grades 1 – 4 become proficient in basic math skills – addition, subtraction, multiplication, division. In the Task Configuration section of the app, parents/teachers choose the operations & the levels of difficulty (easy, medium, hard, expert). Descriptions tell specifically what kinds of problems are included in each level. The ability to customize what a child needs to practice makes this app very powerful. Another plus is that the levels can be set differently for each operation. The other powerful section of this app is the “parents section” where a child’s progress is reported by the date, the operations and levels practiced, the number right & wrong, the specific problems missed, and percent correct.

As for the actual game – there are 9 levels that unlock as the child makes progress. There are trophies awarded for doing well. The graphics and music are nicely done. The speed of the game can be adjusted  – slow, normal, fast. But…what makes this app stand out is the ability to truly personalize it. Unfortunately, I don’t think the app tracks more than one child’s data. The data can be reset but the results for the first child would be lost. Regardless, this app is great!

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

This app was FREE last week but is currently selling for $.99. Keep watching my blog to find out when apps are offered for free.

Highly Recommended!

Bubbling Math - TappyTaps s.r.o.

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i Learn With Boing: Savannah Adventures

For a limited time, all i Learn With Boing apps are being offered for $.99 and i Learn With Boing: Savannah Adventures is FREE.  These apps are geared towards 3 – 6 year olds. All i Learn With apps have the option for children to register so that they can earn rewards to play with on Planet Boing (a FREE central app that goes with the i Learn With series). Parents can also track their child’s progress if the child registers.

i Learn With Boing: Savannah Adventures has three math games: counting, ordering, and calculating. In the counting game, kids are asked to help the meerkat make soup by matching the pictured amount of ingredients with the written numeral (1 – 20). If kids touch any of the items, the total is named. Instead, I wish app counted the items (for kids who still need that) with the option to disable. In the ordering game, kids guide a frog across the pond by choosing the next number (1 – 20). The ordering doesn’t always start at 1 and there is variety in this game. Numbers may be ascending, descending or in a simple pattern (by 2’s or 10’s). In the calculating game, kids add the correct number of ostriches to a truck to reach a total. This game can be played alone or with a friend. Overall, this app is cute and nicely done. It would be fun for young kids who already know their numbers and are ready for some beginning math skills. The i Learn With program is brought to you by the developers of PBS KIDS PLAY and CBC Wonderworld online learning programs.

Common Core Standards met:

  • K.OA.2  – Add and subtract within 10, e.g., by using objects or drawings to represent the problem.
  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.

Recommended.

i Learn With Boing: Savannah Adventures! - Tribal Nova

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Fetch! Lunch Rush

From our friends at PBS comes this very unique FREE math game app for iPhone/iPad.  In this multi-player game, it is the students’ task to keep up with the lunch orders from Ruff Ruffman’s movie crew. The challenge is to keep track of how many pieces of sushi everyone wants by adding and subtracting. Before the game begins, game pieces have to be printed from the PBS website and distributed around the room. As the sushi orders come in, students have to find the game piece with the correct answer to the problem. Using the camera lens on their device, they focus in on then tap the sushi. The sushi pieces magically move to the table in front of their character (as seen above). Students have to think fast and keep moving to fill all of the sushi orders before their friends do. What fun !!

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.

Highly recommended!

FETCH! LUNCH RUSH - PBS KIDS

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Math Magician

This app for the iPhone/iPad was just launched on August 7, 2012 and it has already been offered for FREE twice. There are 3 levels with several math concepts covered within each level. The easy level covers counting 1-120, skip counting by 2 & 5, addition 1-20, subtraction 1-20, and greater/less than 0-20. The medium level covers: skip counting (10 and 100), addition 0-100, subtraction 0-100, add/subtract by 10, greater/less than 0-100, multiplication 1-10, and division 1-10. The hard level covers: addition 100-500, subtraction 50-200, multiplication facts 0-12 and division facts, 0-12.

Kids earn treasure from the magician as they solve problems in the magic crystal ball. As kids answer correctly, the magic meter bar fills so they can keep track of their progress. Correct solutions are shown in the meter bar after the question is answered. Kids have to answer about 30 questions correctly in order to earn a treasure – which seems a little high to me. The other concern I have is that the answers do not reflect common mechanical mistakes. Kids can arrive at the correct answer by just adding or subtracting one’s place. Example:  386 + 199 = ?? and the 4 answers are 586, 585, 587, 589. If a student knows that 6 = 9 is 15, he/she will pick the answer with the 5 in one’s place. The more common error that kids make is forgetting to move the 10 over. So… 4 better answer choices might be 485, 585, 575, 475. That being said… there is a lot of good practice in this app.

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Keep reading my blog to find out when apps are offered for FREE.

Math Magician - abcteach

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Counting Numbers 123

This cute little app for the iPhone/iPad sells for $.99 is sometimes offered for FREE. Geared towards preschoolers/kindergartners, it has 5 activities which teach counting to 10, symbols and words for the numbers 1 – 10, the concept of one more, and the concepts of  adding & subtracting. Kids help Molly, a friendly little bird, by dragging and popping her balloons to arrive at a number between 1 and 10. Also included is in the app is a catchy sing-along called The Numba Rumba which features dancing polar bears and penguins – very cute and fun!

Common Core Standards met:

  • K.OA.2 – Add and subtract within 10, e.g., by using objects or drawings to represent the problem.
Keep reading my blog to find out when apps are offered for FREE.
Counting 123 - Learn to count challenge for kids - TabTale LTD
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Freefall Time

This iPhone/iPad app sells for $.99 but  I downloaded it on a FREE day. Kids practice matching the analog clocks with correct times, choose the correct time for a clock, or practice setting a clock – all while earning items to add to their interactive fish tank. The settings can be adjusted in different increments: 30 minutes, 15 minutes, 10 minutes, 5 minutes, and 1 minute. 24-hour format is also available. Simply done – it provides kids with practice they need reading and setting clocks.

Common Core Standards met:

  • 1.MD.3 – Tell and write time in hours and half-hours using analog and digital clocks.
  • 2.MD.7 – Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m.
  • 3.MD.1 – Tell and write time to the nearest minute (first portion of the standard).

Keep reading my blog to find out when apps are offered for FREE!

Freefall Time - Merge Mobile

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Math Racer®

FREE for a few days – this iPhone/iPad app normally sells for $4.99. Math Racer times how fast kids can answer 10, 20, 50 or 100 problems in 7 different games: addition, subtraction, multiplication, division, add/subtract, multiply/divide, or all operations. I like kids being able to practice related operations together – it makes them pay attention to operational signs & see connections. The app keeps high scores for all areas. It shows which problems were missed and how long it took to answer each question (to the hundredth of a second). Teachers and parents can use this tracking system to document kids’ progress. To compliment the tracking, I wish the app could then be programmed for kids to work specifically on the facts that are giving them trouble.

This app provides a simple but fun way for kids to practice their facts. I can’t imagine that they won’t love racing the clock to improve their scores. If it is loaded on an iPhone, kids could easily practice their facts in the car on their way to after school lessons. 🙂

Common Core Standards met:

  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
  • 2.OA.2 – Fluently add and subtract within 20 using mental strategies. By end of Grade 2, know from memory all sums of two one-digit numbers.
  • 3.OA.7 – Fluently multiply and divide within 100, using strategies such as the relationship between multiplication and division or properties of operations. By the end of Grade 3, know from memory all products of two one-digit numbers.

Recommended!

Math ® - i4software

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Happi 123 HD – A Math Game by Happi Papi

This iPad app for 4 – 7 year olds was FREE when I downloaded. It is currently $1.99 but through August 31 the developer is doing a buy one get one free promotion. Happi 123 teaches counting, adding, subtracting, number series, and patterns. The lessons do not have to be done in order so kids can choose what they would like to work on. Each level has practice followed by a puzzle to further reinforce the concept. There is also a combination level where all concepts are mixed and timed. Kids earn badges and disguises for Papi the Tiger as they learn. Several languages are included in the game: English, Swedish, Danish, Norwegian, Italian, German. In the settings, parents can reset the game and disable audio help (which makes the problems more difficult but also less confusing). If the audio help is not disabled, the child has to count the objects at the top of the page in order: top row, left to right followed by bottom row, left to right. Otherwise the counting is not in order and might sound like this: one, two, three, four, five, eight, seven, six. Suggestion for the next update  – make counting the objects (along the top) work like the fingers (along the bottom). The fingers count in order no matter which one is touched first. Nicely done!

Common Core Standards met:

  • K.CC.4 – Understand the relationship between numbers and quantities; connect counting to cardinality. When counting objects, say the number names in the standard order, pairing each object with one and only one number name and each number name with one and only one object. Understand that the last number name said tells the number of objects counted. The number of objects is the same regardless of their arrangement or the order in which they were counted.
  • K.OA.1 – Represent addition and subtraction with objects, fingers, mental images, drawings, sounds, acting out situations, verbal explanations, expressions, or equations.

Happi 123 HD - A Math Game for Kids by Happi Papi - Serendipity