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Times Table Bubble

This simple to use app  sells for $1.99 but I was able to download it when it was offered for FREE. It drills kids on their basic multiplication facts and beyond. In level 1 kids learn 1×1 – 1×12, in level 2 they learn 2×1 – 2×12, this continues all the way through level 100! Kids tap to match the problem in the square with the answer in the circle until all the problems have disappeared. They can play on their own or they can play against another student (which third graders would love).

As simple as this game appears to be, there is a lot of potential here. I like how a teacher or parent can choose which sets of problems kids should work on – start with the 1’s, 2’s, and 5’s then add the 3’s & 4’s etc. I like the fact that the larger numbers are available for kids who are ready for a challenge. This app could provide teachers/parents with an easy way to give their student 10 minutes of fun drill each day. Just assign a level or two to play with a friend. Teachers could also create a tournament to encourage math fluency. As for home use, I always told my third graders to practice their math facts during commercials  – this app makes it easy to do that. One improvement I would suggest is to include zero. Recognizing that zero X anything is always zero is an important concept.

Common Core Standards met:

  • 3.OA.7 – Fluently multiply and divide within 100. …………… By the end of Grade 3, know from memory all products of two one-digit numbers.

times table bubble HD - Mintmomeg

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Adding Apples

This iPhone/iPad app usually sells for $.99 but at times is if offered for FREE. It is from the creators of Subtracting Sardines (see review July 17). It is geared for preschoolers/grades (K-1) and it meets Common Core Standards for kindergarten and first graders in the area of addition. Kids add (up to 18) using apples. The apples are displayed on a keyboard with domino-like keys (number on the left/picture on the right). The child chooses an addition problem and the apples appear at the top of the screen. Here’s how it works: If a child chooses 6 + 7: 6 green apples appear then 7 yellow apples appear. As the child counts the apples to find the answer, they are wrapped in purple paper. Children earn gold coins as they work. Nicely done app that helps kids with the beginning concept of addition.

Common Core Standards met:

  • K.OA.2  – Add and subtract within 10, e.g., by using objects or drawings to represent the problem.
  • 1.OA.6 – Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.

Recommended!

Adding Apples HD - Operatio

 

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Reading Rainbow

This app is FREE to download but requires a subscription for $9.99 per month or $29.99 for 6 months. Once you subscribe, your child will have unlimited access to 150 interactive books and 16 video trips. This app is an updated interactive version of Reading Rainbow, the award-winning children’s television series that encouraged children to read. It was on PBS for 23 years (from 1983 – 2006). The app features the same host – LeVar Burton. After installing the app, kids fill out their profile (name, age, kinds of stories they like to read) and may choose a free book from one of the themed islands in the sky. There are interactive activities in every book and a sticker rewards program that motivates kids to read.

I must admit, I was drawn to this app because of nostalgia. But the appeal of Reading Rainbow today is the same as it was almost 30 years ago – Reading Rainbow provides kids with quality authentic literature.  If I had a child or a grandchild (3 – 9 years old), I would subscribe without hesitation 🙂

Highly Recommended!

Reading Rainbow - Reading Rainbow

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Sushi Monster

This FREE app for the iPhone/iPad was developed by Scholastic for kids to practice, reinforce and extend their math facts. There are 12 levels in all – 7 addition and 5 multiplication. A chef places numbered plates of sushi on the counter. Kids have to combine the numbers on the plates to reach the target number (worn by the sushi monster). If the combination is correct, the monster gobbles up the sushi. If it is wrong, the monster throw a tantrum. Each round has 14 target numbers. Successfully completing one level unlocks the next. As kids progress through the levels they are expected to extend their thinking beyond the basic facts. At each level a strategy is provided to help kids succeed.

Common Core Standards met:

  • 3.OA.7 – By the end of Grade 3, know from memory all products of two one-digit numbers.
  • 3.NTB.3 – Multiply one-digit whole numbers by multiples of 10 in the range 10–90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations.

Great for math fluency – highly recommended!

Sushi Monster - Scholastic

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Number Sense HD

This iPad app is FREE today and designed for kindergarten. There are 5 games in this app. Bouncing Balls & Do the Dotty help kids count to 30. Numberella has kids compare written numbers from 1 – 10. Fishoonka develops the concepts of greater than, less than and equal to. In order to play Toot Toot Train kids need to decide whether to add or subtract. As they play, kids earn rewards to add to their “My Stuff” shelves.

All games are consistent with expectations for kindergarten in the Common Core Standards; however, the standards for counting are a bit more rigorous than the content presented in the 2 counting games. The standards expect kids to count to 100 by ones & tens and to able to begin from any given number within that sequence (instead of always starting at 1). The 2 games that compare numbers are well matched to the standards, as is the addition/subtraction game. Nicely done!!

Common Core Standards met:

  • K.CC.6 –  Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group, e.g., by using matching and counting strategies.1
  • K.CC.7 – Compare two numbers between 1 and 10 presented as written numerals.
  • K.OA.2 – Add and subtract within 10, e.g., by using objects or drawings to represent the problem.

Recommended!

Number Sense HD - Emantras Inc

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What Time Is It Mr. Wolf

This iPad app is FREE for the next three days. Its 8 games are geared towards primary students (grades K – 3) who are learning to tell time. There are 4 levels: easy (to the hour), normal (15 minute intervals), hard (5 minute intervals) and super (by the minute). These levels are similar to Common Core Standards which expect first graders to tell time to the 1/2 hour, second graders to tell time in 5 minute intervals (AM and PM), and third graders to tell time to the minute. In the games, kids have to set the time on both digital and analog clocks, match digital & analog clocks, put clocks in time sequence, and more. Clocks must be set to either AM or PM by making sure the background lighting matches the time. The settings allow this app to be in either a 12 hour format or a 24 hour format. The app is also supported in 4 different languages.

The analog clocks in the app have every minute labeled which gives kids practice knowing exactly where the hands go when setting the time. But once they have practiced, there should be realistic clocks (only numbered 1 – 12) for the kids to set. Kids need to understand that numbers on the clock represent 5 minute intervals & that the unlabeled dashes in between each stand for a minute. The watches in the matching games are realistic so kids get some practice reading unlabeled timepieces. Worth downloading for some practice but could be more rigorous.

Common Core Standards met:

  • 1.MD.3 – Tell and write time in hours and half-hours using analog and digital clocks.
  • 2.MD.7 – Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m.
  • 3.MD.1 – Tell and write time to the nearest minute (first portion of the standard).

What Time is it, Mr. Wolf? - Joy Preschool Game

 

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Motion Math: Hungry Fish

The trial version of this app is FREE for the iPhone/iPad. Designed for kids ages 4+, this app has 18 different levels. Later levels require knowledge of regrouping so it is suitable for preschool through grades 3 or 4. It fits the Common Core Standards for addition through grade 2. The concept is simple but engaging – kids need to feed the fish in order to keep it alive. The faster it is fed, the bigger it grows.  If it is not fed fast enough it gets smaller and smaller until it disappears. Each fish has a number on its body. It only eats that number. Kids pinch numbers together to create the sum their fish needs. Bonus fish colors and fins become available when a level is successfully completed. Additional levels of addition, subtraction, and negative numbers are available as in-app purchases.

Common Core Standards met in this trial version:

  • 1.OA.6 – Add and subtract within 20
  • 2.OA.1 -Use addition and subtraction within 100

This is a fun app – I found myself playing it a little longer than necessary to review it 😉

Highly recommended!

Motion Math: Hungry Fish - Motion Math

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Smart Stacks

This flashcard app for the iPad is FREE. Language selections include: English, Spanish, French, German, Russian, Greek, and Italian.These realistically illustrated flashcards have four categories – numbers, letters, animals, &  foods.  All 4 have subcategories. The app is very simple – flashcards only, no sound. If used with a nonreader, a teacher/parent would have to be involved to make sure that the child was identifying items correctly. Words are written but not pronounced. The intended audience for this app becomes greater when it is switched to a different language. That’s when a pronunciation option would be particularly helpful.  If you are looking for electronic flashcards, the price is right 🙂

 

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KG Math HD

KG Math HD has 30 different math games designed for early school aged children (grades K – 2). It sells for $1.99 but I downloaded on a FREE day. It is cute, colorful, and easy to use. Concepts taught include counting, adding, subtracting, time, simple fractions, weight, colors, seasons, symmetry, etc. Many of the games seem overly simple for the intended age group – such as top/bottom, in/out, same, different, drag the shape to its shadow. Others games could be better with simple modifications – the time game has no numbers on the clock, the colors games and the shapes game show the word but do not pronounce it. In general I feel that this app is more appropriate for preschoolers than early school age kids. Check it out for yourself on a FREE day.

KG math HD - Mintmomeg

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Coop Phonics

This iPhone/iPad app sells for $1.99. According to the developers, the focus of the game is to get parent and child talking, learning, and sharing together. You and your child are trying to rescue animals from the bad Red Witch. To save the animals you must teach your child the animal name as well as the name and the sound of its beginning letter. Paddy, a small iPad-like character leads you through the program. In between the lessons are silly little riddles for the your child to enjoy. The graphics are simple in a pixelated style (like old video games). While I applaud the developer’s effort to get parent and child working together, the app is just not something that I would recommend. Paddy is a bit too enthusiastic and way too loud for me. Also, the app is somewhat limited  – it only teaches letter names and sounds.